Everyone talks about how space is cheap these days. Now all of these are issues that might have been overcome if Ogg Vorbis was superior in _every_ way, but there was this one other issue. Unless you want to argue that people should have replaced all the older mp3s with ogg vorbis files, which would be difficult, time-consuming, and probably expensive for most people, and thus even more of a vendor lock-in. And for at least some people they didn't want to bother with the hassle of having to keep two sets of files organized. And a lot of people didn't want to switch away from a player that they were familiar with that could play all their current files to some new player so they could take advantage of another format as well. Getting one that can even play Ogg Vorbis wasn't even an option for most people until 2002, and for a long time after that it wasn't trivial to get a player with Ogg Vorbis support. So now you have a library of thousands of mp3s, you're going to want a media player that can play all the files you already have. So for a significant portion of that early period mp3s were getting shared all over the place leading to early adopters quickly accumulating relatively large libraries, which led to.
Quite literally, in this case, because the birth of mp3 went hand in hand with the birth of the internet, and very quickly the rise of mp3 sharing sites and applications, Napster most prominent among them. Serious work on Ogg Vorbis didn't start until 1998, the format was frozen in 2000, and the first stable release was in 2002. I'm guessing you're relatively new here, as in on Earth, because for those of us who grew up through it it's pretty obvious. (That would be like trying to see UV, X-Ray, etc.)īTW: A piano is also bound by the laws of physics and the amount of different vibrations it can produce isn't infinite either. There's a range of intensities (between impossible to hear, and causes pain/hearing loss).īy virtue of mathematics of information theory, every possible sound that you could ever hear can nicely fit within a 44kHz to 48kHz samplerate and 16bits to 24bits sample size.Įverything beyond that is just overkill, you're not physically equipped to percieve it. There's a range of frequencies (tactile can feel up to dozens/hundrer of hertz, ears can feel up to somewhere between 10kHz and 20kHz). there's no physiological way for you to hear them. We don't try to record every possible vibration in existance in the universe, we try to record *sound*.Īnd the human body, due to limitation caused by laws of physics, has a very narrow set of vibration that it can hear and interpret as sound. No, every piece of music is lossy because analog cannot be encoded into digital without an infinite amount of loss. There has never been another audio format as widely supported as MP3, it's good enough for almost anything, and now, over twenty years since it took the world by storm, it's finally free. MP3 is supported by everything, everywhere, and is now patent-free. So while there's a debate to be had - in a moment - about whether MP3 should still be used today, Fraunhofer's announcement has nothing to do with that, and is simply the ending of its patent-licensing program (because the patents have all expired) and a suggestion that we move to a newer, still-patented format.
Developer and commentator Marco Arment tries to prevail sense: MP3 is no less alive now than it was last month or will be next year - the last known MP3 patents have simply expired. While some are interpreting this development as the demise of the MP3 format, others are cheering about MP3s finally being free.
Hevc ivi pro encode software#
The commentary around IIS Fraunhofer and Technicolor terminating their MP3 licensing program for certain MP3 related patents and software has been amusing.